Description
WIRE WRAITH recreates the Rutt/Etra Scan Processor (1972): the video signal drives the deflection of the raster itself, so every scanline is displaced by the brightness of the picture. The result is the iconic pleated wireframe relief, re-colorized after the fact — luma drives geometry, color is a post stage.
What it does
- Scan displacement — displace, multiplier, origin and height curve turn brightness into relief; tilt and perspective turn relief into depth.
- Primitives — scanlines, points, dots, pixels, square and triangle mesh, with line width and additive glow.
- Video-synth toolkit — modulation, sectioning, a keyer and a gradient colorizer, in the LZX tradition.
- Clamp to border, presets — stays inside the frame when you need it to.
Workflow
Macro knobs in SIMPLE mode, the full scan / render / geometry / color set in ADVANCED, presets, every parameter keyframeable. The NTSC processing block is at the end of the list like every ANALOG GHOST plugin.
Native C++ for After Effects and Premiere Pro. A different render path from the corruption plugins — geometry rasterization rather than per-pixel passes.

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